UNDERSTANDING FRAMING ===================== Framing = how much of the person shows up. This matters a lot when you don't have hires fix. Framing Options --------------- +-------------+----------------------+-------------+ | Framing | What You See | Eye Quality | +-------------+----------------------+-------------+ | close-up | Face only | Excellent | | bust | Head and shoulders | Excellent | | upper body | Head to mid-torso | Very good | | cowboy shot | Head to mid-thigh | Good | | thigh up | Head to thighs | Acceptable | | full body | Everything | Needs hires | +-------------+----------------------+-------------+ The Eye Problem --------------- Here's the deal: SDXL struggles with eyes when they're tiny. Full body at 832x1216? The face is maybe 5-10% of the image. Not enough pixels to get clean, symmetrical eyes. Hires fix normally solves this - upscale 2x, run a detail pass. But on Apple Silicon, that detail pass often trashes the image instead of helping it. RULE OF THUMB: No hires fix? Stay at cowboy shot or tighter. Resolution by Model ------------------- +----------------+-----------------+-----------------+ | Model | Base Resolution | With Hires (2x) | +----------------+-----------------+-----------------+ | Bridgetoons | 672x1200 | 1344x2400 | | Cyberrealistic | 832x1216 | disabled | | Realism | 832x1216 | disabled | | Arthemy | 1024x1344 | disabled | +----------------+-----------------+-----------------+ Arthemy's got the biggest base resolution, which helps make up for not having hires fix. Quick Decision Guide -------------------- Need full body? --> Bridgetoons, period Tight portrait? --> Any model works Cowboy shot? --> Any model works